[Resources] The perfect face and endless chairs? 🀨πŸͺ‘



Hey Reader,

Zach here, with another round of useful and inspiring CG and Blender related resources.
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​The Perfect Face?​

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Chris Jones created another enjoyable video (I love the sound effects of his videos πŸ˜…), where he mixes different faces of different races together, to find a "natural average" face. Read more on his process here.
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​Geometry Nodes: Procedural Chair​

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Godwin Jimoh created another great example on what is possible with the Geometry Nodes in Blender. It is a procedural chair, that you can adjust into probably more than a thousand variants of chairs, benches and beds, with just a few sliders. This is actually a product which you can get here.
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​Spaceship Blender Tutorial​

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Here is a cool tutorial by Stefeliga Flavius, showing you how you can turn a simple shape, into a giant looking spaceship with just a few textures, camera and lighting work.
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​Blender Fluent Materializer Add-on (20% off)​

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Rudy Michau, just published another useful add-on, that allows you to create and bake materials using procedural workflows (so no UV maps needed πŸ˜ƒ).

It allows you to easily apply effects like edge wear, dirt, chipped paint, mud, scratches, and more.

​Learn more about it here (affiliate link)
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That's it for this week, now enjoy your weekend and stay creative!

~Zach

P.S. Tomorrow ends the Early Access of our Master 3D Environments in Blender course, last chance to grab 25% discount here.

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