Hey [FIRST NAME GOES HERE],
Zach here with another round of useful and inspiring CG and Blender related resources.
Every couple of months, Chris Jones pops up with another incredible video of his 3D human project made in Blender. Look at these realistic details and stretching pores! 🤩
And don't forget to turn on the audio, when watching the video above.
My last Blender retopology tutorial is over 5 years old, so I thought it is time to update it. In this new addition, I show a full retopology workflow in Blender 3.0+, using only free tools and add-ons shipped with Blender by default.
Hope you find it useful.
This week, I added a full new chapter to my Master 3D Sculpting in Blender course.
In these 11 new lessons, you will learn how to create high resolution details, like scales and skin, and you will learn how to create your own custom brush textures. This is the continuation of the previous chapter, where we sculpted the base of the creature.
Check the video above for more info. As always, the update is free for all existing customers.
Here is a fun tutorial by CrossMind Studio, utilizing some new Geometry Nodes in Blender, to create this abstract fractals effect.
And as a little inspiration, here are 15 nicely crafted cinematic animations by Polyfjord. Again, turn on the audio, for the full experience.
That's it for this week, follow us on Twitter for more interesting stuff, and now enjoy your weekend and stay creative!