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[Resources] Procedural Buildings using Geometry Nodes 🏒

published3 months ago
1 min read


Hey,

Zach here, with another round of useful and inspiring CG and Blender related resources.
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​Cubic Worlds Campfire Animation Breakdown​

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If you haven't gone through my new Cubic Worlds course for Blender yet, I just published a new video, where I break down how the main "Campfire" scene, which we are creating in the course, was created.

There I'll give you an overview about the modeling and shading process, on how the scene is organized, how the particle and procedural animations where done, and how the camera and light was set up.

If you want to learn every aspect on how the scene was created and much more, you can still join the Cubic Worlds course, with 20% Early Bird Discount (ends next week, July 6th).

​Claim your 20% discount now​

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​"Superflous" Addictive Car Animation (Blender EEVEE)​

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Shashwat Patkar has put together an amazing car animation, rendered in Blender EEVEE. The flow of the camera and combination with music makes it very addictive to watch. I played it over and over again. 😡

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​Procedural Building using Geometry Nodes (Tutorial)​

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Geometry Nodes are the new "hot thing" in Blender, which are essentially modifiers using nodes, altering the geometry of a mesh. The Youtube channel Kammerbild, put out a great multi-part tutorial on how to create procedural buildings using Geometry Nodes, that can be adjusted with a few sliders.

That's it for this week, now enjoy your weekend and stay creative!

~Zach

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