profile

CG Boost - Updates

[Resources] Cool Virtual Produced Show 📺

Published over 2 years ago • 1 min read


Hey Reader,

Zach here, with another round of useful and inspiring CG and Blender related resources.

Sculpting Fur in Blender

In our new video, I show you how to use brush textures (alphas) to sculpt fur in Blender.

In the video we will go over how to import the brush textures, how to adjust the brush settings for best results, and you can enjoy a short time-lapse where I sculpt some fur onto a little creature using this technique.

Open 3D Project by Poly Haven

Poly Haven is providing free high-quality 3D assets, easily accessible online. Now, in order to grow their free 3D library, they started an Indiegogo campaign called "The Smuggler's Cove".

There they collect money to create a big 3D scene in the colonial-era. All the props and textures created for the project will then be freely available for everyone on polyhaven.com.

Our first Art Critique Livestream

This week, we did our first livestream on YouTube, where we critiqued submissions of the last Abandoned Space Station challenge. The recording of the livestream is now online.

In the video we give feedback to 10 submissions and there is also a QnA session at the end. Simply check the chapter marks. It was great fun, and we will definitely do this again for future challenges.

Xanadu - Virtual Produced Show

Here is an interesting YouTube channel I came across recently (not Blender related). This guy is using virtual production to create a vlog show called "Xanadu" in a digital realtime environment.

He is using a motion capture suit and other tech, to capture his performers live, which is then streamed into Unreal Engine onto an 3D alien called "Blu". In the video above, you can learn a bit more on what tools he is using to make this happen.

Also, check out the full first episode here.

Cubic Worlds Course: New Machine Creation Chapter finished

Last but not least, this week we finished up the next big chapter for the Cubic Worlds course, which is about robot and vehicle creation and rigging.

We added 26 new lessons with a total running time of about 4 hours.

In these new lessons, you will learn how to model and rig both a robot and car from scratch.

I especially enjoyed the car rigging part, where we make the car follow a curve, make the wheels spin and steer automatically, make it stick to an uneven surface and add working suspension.

This update is free for everyone that joined the course already, so just login to the course and enjoy the new content.

For everyone else, you can get the course here.

That's it for this week, now enjoy your weekend and stay creative!

~Zach

CG Boost - Updates

Stay up-to-date with our latest updates and new content.

Read more from CG Boost - Updates

Hey Reader, Zach here, Have you ever struggled with getting your 3D character’s walking animation to look right? I know how hard it is without proper guidance. It’s easy to get lost in all those tiny details that matter and not be able to see what’s making it all go wrong. I’ve got something for you that can help you understand the walk cycle animation inside out. My friend Brian Kouhi (a professional animator and founder of ToAnimate) shared a full 1-hour-long lesson on making a walk cycle...

about 3 hours ago • 1 min read

Hey Reader, Zach here, If you are struggling to find the motivation to learn 3D, or if you have abandoned projects and courses half way, you are most definitely not alone. In fact, I believe it is the most common struggle all artists go through. This also happened to Tetiana Markov, one of our passionate CG Boost students and challenge participants. We were very excited to interview her, to share her story of how she overcame all kinds of self-doubt and got her work featured on Blender Nation...

7 days ago • 7 min read

Hey Reader, Zach here, For the past 6 years, our tutor Martin Klekner has been hard at work, exploring all the possible ways to create epic 3D environments in Blender. As a personal challenge, he tried it without the use of any paid add-ons, the results of all his research he accumulated in his Master 3D Environments in Blender course. 3D scenes you learn to create in the environment course. As Martin’s challenge and his course prove - making awesome, grand scale landscapes in Blender is...

11 days ago • 1 min read
Share this post