The launch of our new Blender Urban Environments course is just around the corner.
Today, I’m excited to share another sneak peek into the course, which teases what kind of environments you will learn to make from scratch, in Blender.
Our new course author Cov Phillips is a master at creating realistic and cinematic environments, I feel they belong in some sort of dramatic Oscar-worthy movie.
Soon we will be releasing a full trailer for the course, finally unveiling the full environment and showcasing a bit more of the story and world that Cov built. I’m super excited to share it with you, soon.
So, what do you think of this teaser? Does it help make you want to create some urban projects in Blender?
If you don't want to miss the course launch, please click the link below, which will automatically add you to the waiting list:
P.S.: You can check out some of Cov’s previous work here.
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Hey Reader, Zach here, Today, we’re proud to finally launch our new Master Urban Environments course for Blender, taught by Cov Phillips. Dense urban cities can be so immersive and inspiring. You can wander around for hours and still find strange and interesting places, from tall shiny buildings down to dirty alleyways. But it can be quite overwhelming to attempt to do in 3D, with all the big variety of elements, from detailed buildings down to the trash on the street. Where do you even...
Hey Reader, Zach here, Our new Urban Environments course for Blender is opening its doors in just two days. Today I want to share what this course is all about. If you have ever tried to build an entire urban environment in 3D, you’ve probably realized it can be quite an overwhelming task, but such an exciting project. We found that it's hard to find a full course that teaches you to create exactly that, step-by-step. That is why we teamed up with Cov Phillips to create the Master Urban...
Hey Reader, Zach here, I'm very proud to share that today January 29th at 4:30pm CET we are premiering the "Robotic Wildlife" 3D Challenge montage video. As we were going through all the submissions and winners for the edit, we thought this could be even better! We wanted to include a look behind the scenes on how these intricate and detailed robot designs were made. So we gave the participants that made it into the final montage more time to create some behind the scenes' footage. And man,...