Zach here with another round of useful and inspiring CG and Blender related resources.
Blenderesse has put together a stunning reel showing some of his latest Blender Geometry Nodes research projects. This is a great summary on showing how versatile Geometry Nodes are.
Personally, I just dipped my toes into it, but seeing something like this makes me want to dive deeper into it asap.
A new CG Boost challenge winner interview is online. This time we talk with Tom Doizy, the 1st place winner of the Monster in the Closet Challenge from La Réunion.
He will give us some insights of his journey as a CG Artist and a look behind the scenes of his winning artwork.
And btw. if you are wondering where the next challenge is, we are doing a challenge break for at least a month, since we are working on some improvements for the challenge.
Pierrick Picaut summarizes important principles of animation and vocabulary that you should know about, when diving into character animation in Blender or even other tools.
If you want to dive into character rigging and animation in Blender, Pierrick has some of the best courses (affiliate link) in this field.
I recently came across this stunning LEGO Spider-Man animation by Calvin Brown, created in Blender. The sound design might not be perfect, but the visuals and animations look like they are straight out of one of the LEGO animation movies.
That's it for this week, now enjoy your weekend and stay creative!
P.S. Martin has published more lessons to his newly added Geometry Nodes chapter for his Master 3D Environments in Blender course.